The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential.This book is targeted towards intermediate OpenGL programmers. However, those who are new to OpenGL and know an alternate API like DirectX might also find these recipes useful to create OpenGL animations.
Dear publishers and self-publisher, kindly be informed that Book Capital & E-Sentral are now using the same publisher panel for your convenience in uploading and updating your eBook content.
If you wish to proceed to log in/ sign up, click Yes. Otherwise, kindly click the X icon to close.